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UID:1775589748@thefeng.org
DTSTAMP:20260407T192228Z
DTSTART:20230314T210000Z
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ORGANIZER;CN=Mary Collins:MAILTO:MaryMCollins1@comcast.net
SUMMARY:THE FENG: The scoop on Video Games
LOCATION:zoom
DESCRIPTION:DescriptionThe Scoop on Video GamesVideo games are a cultural focal point that have become one of the largest entertainment industries in the world. In 2019 (pre-covid), theatrical and home entertainment revenue surpassed $100 billion for the first time. Worldwide box office receipts accounted for $42.5 billion, a new industry high, while digital home and mobile entertainment brought in $58.8 billion globally, up 14% y/y. By comparison, the games industry generated about $150 billion in 2019, with estimates for $200bn in 2023 and $300 billion by 2030. This is a long way from the $60 billion generated in 2010. On March 14, Yung Kim, who spent about 10 years on Wall Street analyzing the industry, will shed light on how the industry evolved from Pac-Man to Fortnite and offer insights on what might be around the corner.&nbsp;Speaker&nbsp;Yung Kim is VP of Partnerships for Aldora.io, a tech startup. His latest venture follows 10 years on Wall Street, where he most recently worked as a Senior Equity Analyst covering Media and Entertainment companies, including Activision (ATVI), Electronic Arts (EA), Take-Two (TTWO), Zynga (ZNGA), Netflix (NFLX), DraftKings (DKNG) and others.&nbsp;Prior to earning an MBA in Media management from Fordham University's Gabelli School of Business, he spent about 10 years as a journalist, including stints at Reuters, The LA Times, and The Record in Hackensack, NJ.&nbsp;Speaker Contact InformationYung KimEmail: yung@aldora.ioPhone: 201-344-2624
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